2.1 Matches will be live Broadcasted. There is a 3rd Umpire review with one review per innings. A coloured ball with LED bails and stumps will be used.
2.2 Teams shall be composed of 8 players.
Sides are expected to start on time even if there are less than 8 players present.
Unless there are exceptional circumstances late arrival and late start will be penalised by loss of the toss and a reduction in batting overs of 1 over per 4 minutes lost.
A side arriving more than 15 minutes late will forfeit the fixture.
2.3 No player may play for more than one team.
Girls competing in the competition are allowed to be a year older than the dates specified.
2.4 Recognised tournament Colour attire must be worn in all games –this includes coloured clothing.
Any participant of HKSZ, ICCA, India Pakistan who fails to wear the appropriate attire to matches will not be allowed to play.
Any player in breach of this rule will incur a 5 run penalty. This penalty may be waived in an emergency with the administrators consent, as well as a player may be allowed to play though it will be with the organizing parties consent.
3.1 Each match shall consist of one innings per side of 13 overs or 45 minutes.
The over in progress shall be completed if the time restriction is implemented
The final over will be a power play over. The fielding side will only be allowed six fielders.
3.2 If the time restriction is applied to the first innings, the innings of the side batting second shall be restricted to the same number of overs as the side batting first. If the side batting second does not receive the necessary number of overs then the
match will be decided on average runs per over.
3.3 In the event of the side losing all but one of its wickets within its allotted overs the last man shall continue batting with the last man out remaining as runner.
4.1 When a batsman achieves a personal total of 25 or more he shall retire. In the event of the remainder of his side having commenced their innings he may return. Retired batsmen return in the order of their retirement. The batsman shall retire again when he scores an additional 25 runs on his return to the crease unless he is the last remaining batsman, in which case he can complete his innings.
4.2 An incoming batsman not passing the outgoing batsman in the hall shall on appeal be given out “Timed Out”
5.1 A ball struck to hit the wall behind the bowler (Boundary Wall) without touching the floor, ceiling or another wall shall be six runs or if the ball has touched the floor four runs. Before the toss the umpires shall agree with both teams the exact interpretation of boundary wall, ceiling, side wall and back wall.
5.2 A ball struck to hit one or more side walls, the back wall or ceiling shall be one run even though the ball may subsequently hit the boundary wall in which case it remains in play.
5.3 If a ball is struck and runs are completed two runs shall be credited to the striker for each run scored in addition to any runs scored under the provisions of Rule 5.2.
5.4 Byes and Leg byes shall be credited as appropriate under the provision of Rules 5.2 and 5.3. A wide shall count as 1 run plus any scored and the ball will be re-bowled. No Balls will be credited as detailed in 7.3
5.5 An overthrow hitting a wall shall be one run or extra as appropriate.
5.6 If the ball hits a side wall, back wall or ceiling and a run out occurs one run shall be credited.
5.7 Any obstructions or attachments to the walls or ceiling shall form a respective part thereof. If in the opinion of the Umpire a ball cannot be normally fielded he shall call and signal one run dead ball or three runs dead ball as appropriate.
6.1 The striker may be out caught if a ball hit by him is caught by a fielder after it has hit a side wall, back wall or ceiling providing that the ball has not touched the floor, subject to the provisions of Rule 5.7.
6.2 The last not out batsman shall be given out if the non-striker running with him is dismissed.
7.1 No bowler shall bowl more than three overs in an innings except for the power play over can be any particular bowlers 4th over
7.2 Wides shall be consistently interpreted by the Umpire in order to prevent negative bowling wide of the wicket or over the batsman’s head.
The following criteria should be adopted as a guide to Umpires:
If the ball passes either side of the wicket sufficiently wide to make it virtually impossible for the striker to play a ‘normal cricket stroke’ both from where he is standing and from where he should normally be standing at the crease, the Umpire should call and signal ‘Wide’
NOTE: The above provisions do not apply if the striker makes contact with the ball, or if it passes below head height between the striker and the wicket.
7.3 The No Ball Law will apply amended as follows;
Any high full pitched ball (regardless of its pace) which passes or would have passed above waist height of the striker standing upright at the crease shall be called and signalled No Ball by the umpire at the bowler’s end. In addition, if the high full pitched ball is fast, it shall be deemed dangerous and unfair and the umpire at the bowler’s end, in addition to the call and signal of No Ball will adopt the procedures of Law 42.7.
If the ball passes, or would have passed, above shoulder height of the batsman standing upright at the crease, the umpire at the bowler’s end shall call and signal No Ball.
A No Ball shall score 1 penalty run, recorded as a No Ball extra, in addition to any other runs scored.
From a No Ball struck by the batsman, run scored as in 5.1, 5.2 and 5.3 shall be accredited to the striker. If the batsmen do not run and the ball does not touch any wall or ceiling, then just the penalty shall be scored.
From a No Ball not struck by the batsman, or from one striking his person when he is trying to avoid being hit by the ball, runs shall be scored as in 5.1, 5.2 and 5.3, these shall be credited as No Ball extras
The delivery following any no ball shall be a free hit for whichever batsman is facing it. Normal free hit rules will apply.